Wednesdays 10.00am to 10.30am. A two part series. During each session two unplugged activities will be explored. We will focus on how to introduce the activity, computational thinking concepts and integration ideas.
Wednesdays. Remember when our students used to love interactive pick-a-path stories? Well now they can make their own and for others to enjoy. Join us in this three part interactive session as we learn to plan and create interactive stories in Google Slides.
Tuesdays 3.30pm to 5.00pm. Whether you are an absolute beginner or someone who has dabbled with programming and coding. Our focus is on having fun while integrating Digital Technologies into your classroom programme.
Rātu 3.30pm to 4.00pm. Ko te kori tinana te whāinga i tēnei rangi. Hei whakahihiko i te hinengaro, te wairua me te tinana. Ahakoa he rerekē ēnei mahi ka tirohia e tātou ki ngā hononga hangarau matihiko.
Rātu 4.30pm to 5.00pm. He Rauemi Pīkau e aro ana ki te Kaitiakitanga, ā, ka whai haere koe i ngā āhuatanga o tētahi awa, ā, ka pēhea hoki tā tātou whakapai ake. E tautoko ana tēnei Rauemi Pīkau ki te ako i te Taumata 1 o te Marautanga: Tau 0 ki te Tau 4.
Thursdays 3.30pm to 5.00pm. Whether you are an absolute beginner or someone who has dabbled with programming and coding we are here to support you. Our focus is on having fun while integrating Digital Technologies and Hangarau Matihiko into your classroom programme.
Thursday 11.00am to 11.30am. Are you new to this whole Digital Technologies thing? You have probably heard the phrase ‘progress outcomes’. At this webinar, learn what they are; how they fit together; and where to start with your students.
Rāpare 3.30pm to 4.00pm. Hangarau mai, raranga mai, whakairo mai...ahakoa te mahi he reo tōna, ā, ko taua reo e hāngai pū ana ki aua mahi. Kei tēnei kauwhaurangii, ka aro atu ki te reo Māori o te hangarau.
Tuesday 23 June 4.30pm - 5.00pm and Tuesday 30 June 3.30pm - 4.00pm. A two part series exploring ScratchJr within Literacy and Maths and how this links back to both Designing and Developing Digital Outcomes Progress Outcome 1 and Computational Thinking Progress Outcome 2.